Media franchise

A new Russianepic

A media franchise grounded in Russian history, mythology and values. Games, animation and literature — one shared world.

Sineus — the bond between stories, people, and worlds of the universe.

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The world

Svemir —
a land that needs light!

After the Fall, the world is tormented by the Murk. Peoples are scattered, but where the Stronghold stands, the Beacon burns, giving hope and warmth in hard times.

The world has not died. It waits for those who dare to return its light.

Art · Svemir
01

Ruins of lost civilizations

Ruins of lost civilizations

Everything here echoes former greatness. Colossal cities lie in shadow, and ancient technologies still whisper in the ashes.

02

Strongholds of humanity

Strongholds of humanity

The few survivors build a new world among the shards of the old. Through fear and cold — toward Light, order, and hope.

03

The Murk

The Murk

An ancient manifestation of human weakness and vice that now rules over most of the land. Its face is hidden, its goals — incomprehensible and terrible.

The Svemir world

Map of Svemir

Svemir is a world after the catastrophe. The surviving lands cling to their Beacons, while the Murk swallows everything between them. Seven peoples — each with its own light, its own darkness, its own path.

Map of Svemir

7 peoples. One fate.

Rubezhye

Rubezhye

A Slavic people, keepers of the ancient halls and the Beacons.

Morn

Morn

Northern folk, conquerors of the dark ocean aboard their floating drakkars.

Esh-Naar

Esh-Naar

Steppe-riders of the shadow, devotees of Ha'aldi and the Naar.

Ilva

Ilva

Finno-Ugric elves — children of the forest and birds upon the crowns of giants.

Dainy

Dainy

A mountain people of memory, where the dead still speak with the living.

Niyer

Niyer

An underground people who survived in the Dark by an ancient pact.

Soteria

Soteria

Humans and machine-mages — a sky-city beyond the reach of the Murk.

Runes of Sineus

8 runes. 8 principles. One path.

These runes are not spells but principles — the code by which our world lives and by which every traveller on the path of Sineus stands.

MasteryMastery
Essence

Power exists, but it is bowed to will.

Test

“I can become a storm — and still I choose silence.”

In the world

Anho does not burst out in chaos; power does not become aggression.

Just OathJust Oath
Essence

Honesty, one’s word, conscience without bargaining.

Test

“I keep my word even when it costs me.”

In the world

Law is the protection of the weak, not a tool of the strong.

Burden of DutyBurden of Duty
Essence

Responsibility as a weight, not a crown.

Test

“I do not complain and I do not pose — I carry.”

In the world

Leadership is service, not status.

Craft of ResolveCraft of Resolve
Essence

Competence and a plan of action when it is frightening.

Test

“I know the steps and I take them.”

In the world

Victory is discipline, training, tactics and clarity.

Scarred VowScarred Vow
Essence

Vulnerability as a mark of the path; strength is not free.

Test

“I remember the price — and so I never play with power.”

In the world

Every gift of Anho has a story, a scar, a boundary.

Silent MercySilent Mercy
Essence

Goodness without demonstration and without expectation of gratitude.

Test

“I helped — and walked on.”

In the world

True kindness is quiet, concrete, daily.

Still Before StormStill Before Storm
Essence

Endurance, pause, choice of moment.

Test

“I do not fuss. I see the structure.”

In the world

Who owns the silence owns the storm; panic is the enemy of Rubezhye.

Craft MercyCraft Mercy
Essence

Compassion that does not destroy order but saves the future.

Test

“I am able to punish — and yet I choose the path that preserves the person, if possible.”

In the world

Anho takes the form of protection, binding, healing, unification; mercy is not weakness but the architecture of strength.

Heroes

Fates woven in darkness

Five voices. Five paths. One light amid darkness.

Pantheon
Five voices of Svemir

Select a hero to learn their story.

  • Sineushero of Unity, ruler and gatherer of peoples.
  • Helmaheroine of dignity, strength, sea and inner freedom.
  • Sirshetragic figure of beauty, temptation, schism and the Murk.
  • Kot Bayunkeeper of the Light, of power, responsibility and memory.
  • Olek Voronamaster of knowledge, crafts and transformation.
About the world

The core idea
of the world

Unity is the semantic core of Sineus.

We bring together history, mythology, games, animation, fans, a social mission, commercial products, the Russian cultural code and the global language of the genre.

Sineus is a world about family, loyalty, Truth, memory and a shared cause.

Art · Beacon and Murk
Art · Beacon and Murk
The story of Sineus

A path we have
been building
for years

The world of Sineus did not appear out of nowhere. It took shape over years — from ideas, images, contests, and steps that turned a dream into reality.

We've come a long way to build a universe worth returning to. And this is only the beginning.

How it all began
Conception
Formation
Realization
01Conception

Ideas and first sketches. A world born out of inspiration and love for fantasy.

02Formation

First texts, illustrations, discussions, and a community. Sineus began to find its own voice.

03Realization

The world stepped beyond ideas — books, events, new formats. The Sineus universe is alive and growing.

Ahead — new chapters, heroes, and discoveries. Thank you for sharing this journey with us.
Art · Sineus Hall
About the franchise

Sineus —
a media franchise.

Sineus is a media franchise where one large world is built across nine formats at once: games, animation, comics, books, board games, shows, merch, events, and short videos.

We grow the universe not from a single product but as an ecosystem. Each format reveals its own angle and adds a new dimension to the world.

At the core — a Slavic context: ancient motifs reimagined in a modern language that lands with both Russian and international audiences.

Formats of the universe
Games
Games
Cartoons
Cartoons
Comics
Comics
Books
Books
Board games
Board games
Shows
Shows
Merch
Merch
Events
Events
Short videos
Short videos
Scale

A franchise built by an entire country

Sineus is not a single studio's project. It is a movement: dozens of teams, hundreds of authors and thousands of contributors building one universe across the country.

Sineus Arena Survivors · fact
0K
Steam wishlists

45,000 Steam wishlists

Our flagship survivors action gathers an audience long before release — tens of thousands of players waiting for the world of Svemir.

Only the Murk Knows · target by 2027
0M
target by 2027

1,000,000-strong fanbase

A full-length animated series at the intersection of dark fantasy and humor. By 2027 we aim for a million-strong fanbase — viewers, readers and co-authors of the world.

Game Dev Hackathons · cumulative since 2023
0K+
involved since 2023

17 countries and 50,000+ participants

Yearly hackathons for developers, artists and writers. Over the years — 17 participating countries and 50,000+ people involved; the best works enter the canon.

Literary contest · cumulative since 2023
0K+
contest authors

1,500+ authors from across the country

A short story and novella contest set in Svemir: writers from many Russian regions. The strongest works join the anthology and the canon.

Lineup

Franchise projects

Sineus is not one game. It is a universe that lives in many formats at once: from quick matches and Steam to a full-scale MMO.

01
Sineus Arena Survivors
Game

Sineus Arena Survivors

The new standard-setter for the Bullet Heaven genre. A furious action game with hordes of enemies, base building, and co-op for up to 4 players.

02
Only the Murk Knows
Animation

Only the Murk Knows

The story of Sineus's own grandson, Yarik, and his charismatic — and at times unhinged — team. A sharp satire on modern life through the lens of the franchise.

03
Sineus Game Dev Hackathons
Education project

Sineus Game Dev Hackathons

Yearly hackathons for developers, artists, and writers. Since 2023 — hundreds of participants and dozens of canonical artifacts.

04
Sineus. Tale of Unity
Game

Sineus. Tale of Unity

A story-driven game about Sineus's path: becoming the Keeper, uniting the tribes, and the Great Battle for the Frontier.

Learn more
05
Literary contest
Education project

Literary contest

A short story contest set in Svemir. The best works enter the franchise canon and the anthology.

Learn more

Every project is part of one world. Different formats, one universe.

Flagship project

Sineus Arena Survivors

Game · Survivors action

The new standard-setter for the Bullet Heaven genre. A furious action game with hordes of enemies, base building, and co-op for up to 4 players.

The franchise's first game project, setting the tone and showcasing the team's quality of approach.

Opportunity:launching the game lineup through Sineus Arena Survivors — new modes, maps, characters — followed by more games in the universe across genres from strategy to large narrative titles — tabletop games set in the universe.

Roadmap:first game release → DLC → expansion of the Sineus game lineup.

Play demo
Sineus Arena Survivors party artwork
Elf heroine portrait
Stone fortress environment art
Water mill environment art
Cat mage portrait
Sword monument building concept art
Animation project

Only the Murk Knows

Animated series · Dark fantasy

The story of Sineus's own grandson, Yarik, and his charismatic — and at times unhinged — team. A sharp satire on modern life through the lens of the franchise.

Episode after episode, the knights tackle society's vices with wit and relentless optimism, making Svemir a better place.

Alongside well-known dubbing actors, Valentin Petukhov (Wylsacom) lends his voice to the wise yet occasionally grumpy Dobrozhyr.

Opportunity:an entry point into the franchise through humor for a broad audience, uniting youth with adult fantasy fans.

Roadmap:pilot season with short episodes → full-length animated film → cross-platform heroes → platform → merch.

Хмарь его знает — главный арт команды героев
Хмарь — воин вяжет в поле цветов
Хмарь — герои в облаках
Хмарь — богатырь с квасом
Хмарь — воительница в деревне
Хмарь — герой среди врагов с книгой
Хмарь — йети за компьютером в пещере

Become part of the Sineus world

Play, read, watch, create and discover Svemir together with us.